Under the feature head “Queerly Beloved,” WorldNetDaily published an “exclusive” two weeks ago that claimed the online version of LIFE was promoting gay marriage because it didn’t limit unions to male and female. WND reports:
“You know how kids are,” the mother told WND. “My daughter noticed right away (even before I did) and clicked on one of the girls instead of one of the men and then asked, ‘Mom, how come I can marry a woman?’ And then that led into a lot more questions that, quite frankly, I was not ready to talk to my 6-year-old about.”
WND followed the mother’s example and played a game as “Jennifer,” who chose to marry another woman. The course of the game eventually added four children to WND’s lesbian couple.
The mother claims to have posted an objection on the game’s review board, only to have it removed by an administrator.
“I went back to the web site and left a very respectful review of the game just stating that this kind of thing should be left out of kids’ games, and the Shockwave.com administrator removed my post, stating it was inappropriate,” the mother told WND. “I had no idea how insidious they were being with pushing the homosexual agenda.”
Milton Bradley, which owns the rights to LIFE, did not respond to WND’s request for comment. But the video-game blog Joystiq offered this response:
We understand a parent not wanting to discuss sexuality with a toddler—what we don’t understand is how the mere inclusion of same-sex marriages in the PC version of Life is the same as endorsing, or insidiously pushing, an “agenda.” As WND concedes, even the original Life board game allowed players to bond two same-colored (and similarly gendered) pegs in holy plastic matrimony.